1/29/2024 0 Comments Buttonbar simulate clickWhen the SPMRoot program starts the following graphical interface will be displayed. This simulation do not go through the CAMAC driver.Īny combination of the above options can be used during the start up of the program. In this case spmroot will simulate the acquisition from the. sets the CAMAC device to be used for acquisition (default = /dev/c111a0).In this mode, the ROOT command prompt is available and all the ROOT capabilities can be used Enter the program with the ROOTCint prompt available.This mode is slower than the normal acquisition mode and prints event information in the screen for each event taken. To get a list of options available in the command line, type: To start an acquisition system, type in the Linux prompt: SPMRoot is the basic CAMAC data acquisition system interface in the ROOT framework. Data is saved in the same format as the old SPM acquisition system.Event Handler language compatible for event readout from CAMAC crates.This is a software trigger written in c++ by the user that allows the user to have unlimited possibilities to decide if one event is to be saved or not. Histograms are defined using c++ code allowing unlimited possibilities of histogramming and data visualization.User friendly graphical interface permits easy control of the acquisition system.ROOT based software bringing all the power of the ROOT system to the software.The current features of this software are: This document is divided in the following sections: If we want to switch the 'Pressed' //state back to 'Normal' (which is the case if we stay on the current view and do not switch //to a new view), we can register for the Click-event with another function and //switch back to 'Normal' state in that other function (here: Button_Click() ) //(100) //success = VisualStateManager.The SPMRoot is the next generation of acquisition system for the Pelletron-Linac Laboratory of the Institute of Physics of the University of São Paulo, Brazil. The next out-commented code does not have any visual effect, because the button is not //rendered as long as we stay in this function. Now take care, that any command which is bound to the button gets executed:īuttonAutomationPeer peer = new ButtonAutomationPeer(attachedButton) bool showPressed = VisualStateManager.GoToState(attachedButton, "Pressed", true) Ĭonsole.WriteLine( "Simulating 'Pressed' state returns " + showPressed) If we use standard WPF buttons (the ones that look like Windows buttons), we have to manually // adjust/insert the Pressed state, because otherwise they don't seem to have a 'Pressed' state // (although we see a Press effect if we manually click on them - that's really strange). Do the visual effect, switch to 'Pressed' //Note: this does not work with 'standard WPF' buttons, showPressed will return false in that case. So, can we somehow clarify the question about pressing a WPF button from within the code with visual feedback from the button on that action? Or WPF is such advanced technology that it is just forgot to create an obsolete Properties like Button.Down/Button.Up which could change (being set to true or false) a Button state? I saw one more suggestion (without any code sample) on this issue: “…Another thing you can do is to animate the button when you raise the click event…” What does that mean, should I create from the code behind such staff like animation just for only one simple thing like button press? May be because the RaiseEvent as well as Automation work too fast, may be because of something else, I don’t know, but you can’t observe the reaction of button1 in cases above. The button on the screen does not look “pressed” and then “released”. IInvokeProvider invokeProv = peer.GetPattern(PatternInterface.Invoke) as IInvokeProvider īoth of them call/raise/simulate Click event of button1, but there is no visual feedback. ButtonAutomationPeer peer = new ButtonAutomationPeer(button1) ĪutomationPeer peer = UIElementAutomationPeer.CreatePeerForElement(button1) button1.RaiseEvent( new RoutedEventArgs(Button.ClickEvent)) Ģ. Usually, there are two types of answers on this question:ġ. When a user presses the appropriate key on the keyboard, I would like to provide visual feedback that the key which had been pressed was equivalent to a particular button.” The question of those threads sounds like this: “ How do I simulate the press of a WPF button from within the code? I would like to call a method from within my code and have a particular button on a WPF form look (visually behave) like it had been pressed and released as this button does when a user actually clicks it with the mouse. Still, I didn’t see any considerable answer. There are many threads in this forum on how to simulate a button click from within the code.
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